Thursday, May 6, 2010

Spiderman: Web of Shadows (Wii)


I have always had a weak spot for Spiderman games. I don't know if it because of the open world, flying through the city, or something else, there is just something inside me that goes crazy for this type of game.

The Sweet:
Zipping through the city is as fun as ever, if not more so. There is plenty of variety in the game when it comes to how to get from point A to point B. And along the way, you will be treated to some cool looking acrobatics from Spiderman.

The Okay:
The story is not a well written masterpiece, but it does start off with a great hook. Spiderman in his symbiote suit is walking through a ravaged New York and MJ is being protectd from Spiderman by Luke Cage. It definitely caught my attention right away and made me curious. From there, though, it gets a little old and a little rediculous, that is until Venom shows up again. Then the story is back in "full swing".

The Huh?:
Every boss fight feels similar and they really like you to use one move to take them out. It is the move when the boss is in there air and you lasso up to him by hopping along other bad guys. Yeah, it is fun to do it and nice to watch when done properly, but what were they thinking making you do that for every boss fight.

Also, there are only 3-5 mission types. Beat up # of enemines, rescue # civilians, stop big enemy, and stop # of cars. There are some other side type missions that you don't see often, but there really could have been more to do.

The Awful:
Fighting has never been a strong point of Spiderman games and WoS is no exception. Once you unlock a couple really powerful moves, you will only use those to dispatch of anyone. That is too bad really, since there are other more fun moves, but they just aren't powerful enough.

Worth my $20?
If you like Spiderman games and don't care about redundancy in mission structure, then by all mean go for it. It is still fun to swing through the city and the fighting doesn't get old until later int he game.

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